November 16, 2008, 14:07
I am currently working on a small project to help me organise my Guild Wars skill builds but I came across a problem, I had nothing to help me decode the templates and I found I had a gap in my knowledge when dealing with converting binary and base 64.
I found some source code long ago from GWFreaks however it was so old, messy and written in VB.NET that I really struggled to understand it. The last resort was a PHP based version of the template parser and a small snippet I found on a Code Guru forum. With this information I begun playing around and eventually began to build a greater understanding of what was involved.
Using the wiki guide on the Skill Template Format and the Equipment Template Format I finally built a set of objects to help encode and decode the templates.
You will find the details and the project files on the Template Parser project page
November 19, 2007, 18:13
Myself and my guildies ran FoW a while back, and only now have I just dug up the screenshots:

From left to right: Born of Adversity, Not Me , Not Me, Me!, Not Me, Not Me, Not Me
Continue reading ‘Exiles goto Fissure of Woe’ »
August 28, 2007, 12:35
As a result of no “krewe” to hang with ( :P ) I decided to return to Guild Wars. My old guild are fantastic bunch of chaps who I have known for quite a while. We got together from the Egosoft community and went on to play Enemy Territory and moved onto Guild Wars.
Its nice to be back, GW differs from WoW, its more plot based, there is a storyline and you get to watch cutscenes… its more like a Co-operative RPG… but it works. I can take out 8 henchmen (NPCs) with me and struggle, or I can get together with a group of people and not struggle so much :P
I decided that instead of playing the Warrior all the time I am going to see if I can focus on healing so I am playing my Monk at the moment and to say I am not struggling is an understatement. But, once I can get into the midset that such a class requires… I think I can take those skills into other games in the future. My basis for this is that everyone always needs a healers, and healers in WoW were practically treated like royalty.
So Ive also picked up the new campaign and expansion since I started playing it again and there are so many parallels between GW and WoW.
GW has something called Hard Mode… this is the same as going into an instance in WoW in Heroic Mode.
They have some new classes called the Paragon, that to me seem alot like Paladins in WoW
err ok that was many but I cant think of any more. There is the odd thing I miss, like being able to link items into the chat.
What I do like is that they have the ability in GW to save a template of your set of skills and attributes… thats nice, you can quickly switch between builds.
But I am so far behind the pack now that i am doing my old routine of trying to do everything myself, so i dont encumber everyone else and slow them down.
Ill get there I guess… so much I have forgetton.